INTAKE STORYMODE
Running: Not checked yet.
Debug Version Info

What are you wearing?

Select every item currently on. This initializes the paper doll clothing state.

Bottom layer — pick one

What's in the room?Select available elements

Only selected furniture and room elements will be available to the environment planner. Floor, walls and room center are always available.

Scenario

Scenario changes the fictional setting, authority role and Story Mode framing. Sorority characters are always adults.

Dialogue ToneStandard
Example: Remove your shirt.

Tone changes dialogue only. It never changes the locked Mechanics engine, legality, position, clothing state or completion rules.

Patient
Testing Tools

Generate a complete randomized procedure from the current setup without changing the live run.

INTAKE STORYMODE
Narrative testing, visual procedure and command engine
CURRENT COMMAND

Ready.

Paper Doll
Position State
Engine
Intake Controller

Tone and pace are presentation/controller settings. The locked Mechanics engine still validates every action.

State Event Log

Generated from actual state diffs, not command text.

    Invariant Violations
      Last Stall
      Automated Simulation

      Runs the full command pipeline headlessly and resets interactive state afterward.

      Debug Position Browser

      Try = normal legality/dwell rules apply. Force = debug bypass (still runs normalize/validate/log).

      Position Diagnostics
      Environment
      Environment Debug Controls

      Move/Cycle/Toggle are debug-only and bypass normal legality, same as Force elsewhere.

      Environment Diagnostics
      Environment Coverage Report
      Command Engine Diagnostics

      Structured command IDs, action definitions and legality results. Mechanical effects are authoritative; display text is debug-only.

      Current candidate legality
        Recent Commands